3/5 Day Thirty-Two Of Game Project 2
Good Evening!
Today was a very productive day. Everything is going well and our game is currently in a very good spot for the future. It seems like we can really use these last remaining days to really polish up our game without being too concerned about cutting anything. We still have a few bugs in the game, some minor some more troublesome. Considering the time we got left, however, I'm sure we'll be able to solve most of if not, all of them. There are also some minor things left to implement, however, but these things will have to wait until next week. We concluded the week by celebrating a bit by enjoying a fika together while playing Hangman.
Some of us will also continue working on the game tomorrow as well. Not because we are afraid of not delivering the game in time, but for the sake of making the game as good as it could ever be. We want this to be something we can show in our portfolios and be proud of having worked on it. There have been moments of stress within the group, but when I went around and checked on everyone today, everyone expressed a strong sense of calm and confidence. This made me feel quite relieved.
I'm sorry I can't stay very consistent today, since I'm currently very tired. But since there is not much to say about today's events, I guess that is natural.
That is all for now!
// Samuel K.
Today was a very productive day. Everything is going well and our game is currently in a very good spot for the future. It seems like we can really use these last remaining days to really polish up our game without being too concerned about cutting anything. We still have a few bugs in the game, some minor some more troublesome. Considering the time we got left, however, I'm sure we'll be able to solve most of if not, all of them. There are also some minor things left to implement, however, but these things will have to wait until next week. We concluded the week by celebrating a bit by enjoying a fika together while playing Hangman.
Some of us will also continue working on the game tomorrow as well. Not because we are afraid of not delivering the game in time, but for the sake of making the game as good as it could ever be. We want this to be something we can show in our portfolios and be proud of having worked on it. There have been moments of stress within the group, but when I went around and checked on everyone today, everyone expressed a strong sense of calm and confidence. This made me feel quite relieved.
I'm sorry I can't stay very consistent today, since I'm currently very tired. But since there is not much to say about today's events, I guess that is natural.
That is all for now!
// Samuel K.
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